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Pandemic The Cure Board Game (Base Game) | Board Game for Adults and Family | Cooperative Board Game | Dice Game | Ages 8+ | 2 to 5 players | Average Playtime 30 minutes | Made by Z-Man Games

  • Mã sản phẩm: B00M4KGF5S
  • (346 nhận xét)
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  • Product Dimensions:8.78 x 12 x 2.2 inches
  • Item Weight:680 Grams
  • Country of Origin:hina
  • ASIN:B00M4KGF5S
  • Item model number:M7150
  • Manufacturer recommended age:8 years and u
  • Best Sellers Rank:#211,338 in Toys & Games (See Top 100 in Toys & Games) #7,646 in Board Games (Toys & Games)
  • Customer Reviews:4.6 out of 5 stars 350Reviews
  • Is Discontinued By Manufacturer:No
  • Release date:October 16, 2014
  • Manufacturer:Asmodee
  • Minimum Age Recomendation:96
  • Batteries Required?:No
  • CPSIA Cautionary Statement:hoking Hazard - Small Parts, No Warning Applicable
  • Package Type:Standard Packaging
  • Language:English
  • Number of Items:1
1,812,000 vnđ
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Pandemic The Cure Board Game (Base Game) | Board Game for Adults and Family | Cooperative Board Game | Dice Game | Ages 8+ | 2 to 5 players | Average Playtime 30 minutes | Made by Z-Man Games
Pandemic The Cure Board Game (Base Game) | Board Game for Adults and Family | Cooperative Board Game | Dice Game | Ages 8+ | 2 to 5 players | Average Playtime 30 minutes | Made by Z-Man Games
1,812,000 vnđ
Chi tiết sản phẩm

From the manufacturer

Pandemic: The Cure, a dice-based version of the popular Pandemic board game, sets up in less than a minute and plays in 30 minutes. As in the board game, four diseases threaten the world and it's up to your team to save humanity. You and your team must keep the world's hotspots in check before they break out of control, while researching cures to the four plagues. Players roll dice each turn to determine the actions available to them. They can fly and sail between the six major population centers of the world, treat disease in their current region, collect samples for further study, and exchange knowledge to help them in their goal of discovering cures. Each player takes on a different role that has its own unique set of dice and abilities - and players must take advantage of their specializations if they are to have any hope of winning the game. The Dispatcher, for example, can spend dice to fly others around the board, while the Medic is particularly adept at treating disease. Players can roll their dice as often as they like, but the more times they re-roll for the perfect turn, the more likely the next epidemic will occur. At the end of each turn, new "infection dice" are rolled to determine the type and location of newly infected populations. If any region on the board is infected with more than three dice of a given color, an outbreak occurs, spreading disease into an adjacent region. If too many outbreaks take place, too many people get infected, or the rate of infection gets too high, all the players lose. If, however, the players can discover the cures to the four diseases, they all win and humanity is saved!.

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