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Greater Than Games Spirit Island Core Board Game, 4 players

  • Mã sản phẩm: B01MUHP51S
  • (2300 nhận xét)
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  • Product Dimensions:11.6 x 2.95 x 11.6 inches
  • Item Weight:2 Pounds
  • Domestic Shipping:Item can be shipped within U.S.
  • International Shipping:This item can be shipped to select countries outside of the U.S. Learn More
  • Country of Origin:China
  • ASIN:B01MUHP51S
  • Item model number:SISL:CORE
  • Manufacturer recommended age:14 years and up
  • Best Sellers Rank:#13,359 in Toys & Games (See Top 100 in Toys & Games) #476 in Board Games (Toys & Games)
  • Customer Reviews:4.8 out of 5 stars 2,158Reviews
  • Is Discontinued By Manufacturer:No
  • Release date:July 1, 2017
  • Manufacturer:Greater Than Games
  • Minimum Age Recomendation:1
  • Item Dimensions LxWxH:11.6 x 2.95 x 11.6 inches
  • Batteries Required?:No
  • Color:Multi-colored
  • CPSIA Cautionary Statement:Choking Hazard - Small Parts, No Warning Applicable
  • Sub Brand:Spirit
  • Unit Count:1.0 Count
  • Number of Items:1
2,511,000 vnđ
- +
Greater Than Games Spirit Island Core Board Game, 4 players
Greater Than Games Spirit Island Core Board Game, 4 players
2,511,000 vnđ
Chi tiết sản phẩm

Tính năng sản phẩm

• As spirits, you must grow in power and work together to drive the invaders from your Island. before it's too late!.
• For 1-4 players.
• 90-120 minute playing time.
• Complex and thematic cooperative game.
• The game includes different adversaries to fight against (eg: a Swedish Mining Colony, or a Remote British Colony)

Mô tả sản phẩm

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From the manufacturer

Greater:Than:Games:Spirit:Island:Core:Board:Game

In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing

Spirit Island is a complex and thematic cooperative game about defending your island home from colonizing Invaders. Players are different spirits of the land, each with its own unique elemental powers. Every turn, players simultaneously choose which of their power cards to play, paying energy to do so. Using combinations of power cards that match a spirit's elemental affinities can grant free bonus effects.

Faster powers take effect immediately, before the Invaders spread and ravage, but other magics are slower, requiring forethought and planning to use effectively. In the Spirit phase, spirits gain energy, and choose how / whether to Grow: to reclaim used power cards, to seek for new power, or to spread presence into new areas of the island.

The Invaders expand across the island map in a semi-predictable fashion. Each turn they explore into some lands (portions of the island); the next turn, they build in those lands, forming settlements and cities. The turn after that, they ravage there, bringing blight to the land and attacking any native islanders present.

The islanders fight back against the Invaders when attacked, and lend the spirits some other aid, but may not always do so exactly as you'd hoped. Some Powers work through the islanders, helping them (eg) drive out the Invaders or clean the land of blight.

Contents

  • 8 different Spirits, each with 4 Power Cards unique to that Spirit
  • Over 50 distinct Major and Minor Power Cards which Spirits can grow into
  • 4 modular Island Boards, for a variety of layouts
  • Over 100 pieces for representing the Invaders and Dahan (native islanders)
  • 15 Invader cards, driving a distinctive Invader expansion system
  • 15 Fear cards, showing what happens as you terrify the Invader
  • 3 multi-tier Adversaries (specific Invaders) for play variety and fine-tuned challenge
  • 4 optional Scenarios for even more play variety
Greater:Than:Games:Spirit:Island:Core:Board:Game

The game escalates as it progresses: spirits spread their presence to new parts of the island and seek out new and more potent powers, while the Invaders step up their colonization efforts. Each turn represents 1-3 years of alternate-history.

At game start, winning requires destroying every last settlement and city on the board - but as you frighten the Invaders more and more, victory becomes easier: they'll run away even if some number of settlements or cities remain. Defeat comes if any spirit is destroyed, if the island is overrun by blight, or if the Invader deck is depleted before achieving victory.

The game includes different adversaries to fight against (eg: a Swedish Mining Colony, or a Remote British Colony). Each changes play in different ways, and offers a different path of difficulty boosts to keep the game challenging as you gain skill.


Powerful spirits have existed on this isolated Island for time immemorial. They are both part of the natural world and at the same time something beyond nature. Native Islanders, known as the dahan, have learned how to co exist with the spirits, but with a healthy dose of fear and reverence. However, now, the Island has been “discovered” by invaders from a far off land. These would be colonists are taking over the land and upsetting the natural balance, destroying the presence of spirits as they go. As spirits, you must grow in power and work together to drive the invaders from your Island... before it's too late!

 

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